Search results

Jump to navigation Jump to search
  • * [[Learning management system]]s include ''student management tools'' like homework man * Special purpose environments for project-oriented teaching
    6 KB (798 words) - 02:18, 10 April 2021
  • ...usually put together by those who desire a that pre-defined goal such as a learning outcome or solution to a problem be achieved. They tend to exist during the ...ctions between different types of [[Community of learning | communities of learning]] are not always clear. Some task-based communities can evolve into a [[Com
    2 KB (359 words) - 02:20, 10 April 2021
  • * We define '''Project-methodology-based learning''' as designs were students have to use a specific project methodology (or
    593 bytes (74 words) - 13:43, 3 November 2022
  • ...web application designed to provide inspiration and practical support for learning design.}} ([http://phoebe-app.conted.ox.ac.uk/ phoebe application home page # Create or modify your learning designs: Build your own design or adapt an existing design.
    2 KB (320 words) - 02:19, 10 April 2021
  • ...onstruction of mental models of the different concepts and is fruitful for learning. This sets the stage for the discussion phase, and the feedback and comment These phases can be repeated more than once. At the end of the learning unit a discussion should give students the opportunity to formulate and dis
    6 KB (901 words) - 03:37, 10 April 2021
  • {{quotation|A Learning Activity Space (LAS) is defined as a coherent and intuitive set of activiti ...rio|learning scenario]] is defined by a collection of LASs and the various learning paths between them.
    4 KB (551 words) - 03:37, 10 April 2021
  • ...laborative Learning Conference (pp. 297–306). International Society of the Learning Sciences [[Category: Collaborative learning]]{{edutechwiki}}
    2 KB (298 words) - 03:48, 10 April 2021
  • === Workplace learning === === Knowledge management & learning ===
    2 KB (233 words) - 04:03, 10 April 2021
  • This entry lists various well known learning objects repositories. See the [[learning object repository]] article for a definition. Most repositories don't provide [[learning object]]s in standardized formats (such as [[IMS Content Packaging]]).
    6 KB (867 words) - 03:48, 10 April 2021
  • '''Pedagogical vocabularies''' refer to the languages used to describe [[learning design]]s and activities. ...in particular has highlighted the fact that educational practitioners and learning technologists perceive a real and pressing need for pedagogical vocabularie
    4 KB (526 words) - 02:18, 10 April 2021
  • This wiki contains teaching and learning materials for course module 3 of the [https://www.unige.ch/formcont/en/cour ...tructional principles''' to design learning activities that provide a good learning experience.
    9 KB (1,195 words) - 15:44, 3 April 2023
  • ...ons using Group Scribbles. Proceedings of Computer Supported Collaborative Learning 2007 Conference, CSCL 2007. [http://groupscribbles.sri.com/download/papers/ ..., C.; DiGiano, C.; (2007). Ink, Improvisation, and Interactive Engagement: Learning with Tablets, ''Computer'', Volume 40, Issue 9, Sept. 2007, 42 - 48, [htt
    4 KB (582 words) - 03:48, 10 April 2021
  • * On top we put more general theory about learning and education :Psychology, e.g. [[Learning theory]]
    6 KB (736 words) - 04:03, 10 April 2021
  • * [[learning analytics]] # Formative: Assist learning
    10 KB (1,357 words) - 02:19, 10 April 2021
  • ...J. Boettcher, C. Howard, & J. L. et. al. (Eds.), Encyclopedia of Distance Learning, Second Edition (pp. 439–446).</ref> call '''[[contribution-oriented peda ...actively engaged in the process of constructing knowledge '''for''' their learning community. [...] What we argue for is a communal constructivism where stude
    15 KB (2,073 words) - 04:03, 10 April 2021
  • * Mayer, Richard, E. (ed.) (2005). The Cambridge Handbook of Multimedia Learning, Cambridge University Press, ISBN 0521547512 ** ''The'' reference on multi-media learning. As a simpler alternative for practitioners, consider Clark and Meyer (2003
    14 KB (1,835 words) - 04:03, 10 April 2021
  • * Learning Hierarchy ...thods are very well suited for lower designs that are concerned by lower [[learning level]]s.
    6 KB (832 words) - 02:19, 10 April 2021
  • ...sults data between authoring tools, item banks, test constructional tools, learning systems and assessment delivery systems.}} ([http://www.imsglobal.org/quest * Support the deployment of item banks across a wide range of learning and assessment delivery systems.
    3 KB (455 words) - 02:19, 10 April 2021
  • * [http://www.readygo.com/ ReadyGo] (rather a WBT/e-learning authoring tool, but the "plus" suite can do more maybe). * [http://www.metrodigi.com/application/ Chaucer]. An e-learning content tool with multimedia capacities
    7 KB (976 words) - 03:48, 10 April 2021
  • ...xplores [http://en.wikipedia.org/wiki/Collaborative_learning Collaborative learning] and [http://en.wikipedia.org/wiki/Wiki Wikis]. ...nd instructors. Therefore, instructors can provide guidance to help direct learning, not just relate information. [http://citeseerx.ist.psu.edu/viewdoc/downloa
    15 KB (2,039 words) - 03:37, 10 April 2021
  • E-learning 2.0 is "learning as a network phenomenon", e.g. web of user-generated content (eg. Wikipedia ...ns (aggregate, remix, repurpose, feed forward) - syndication, The personal learning centre ([http://www.downes.ca/cgi-bin/page.cgi?post=21521 Downes], retrieve
    13 KB (1,791 words) - 03:48, 10 April 2021
  • ...udent progress. It clarifies the use of the [[xAPI ]] in the traditional e-learning domain. ...profile is specifically designed for is one where the learner launches the learning content/activity from the LMS user interface.}}
    15 KB (2,185 words) - 03:48, 10 April 2021
  • In [[User:DSchneider|our]] view there are 3 kinds of definition, E-Learning can refer to: ...distance learning) making use of technology. See also [[open and distance learning]]
    12 KB (1,554 words) - 03:48, 10 April 2021
  • ...efer to ''ICT-enhanced classroom teaching'', ''Technology Integrated into Learning and Teaching'', ''ICT in schools'', ''Pedagogy related to ICT'' etc. In thi We add to that the whole range of tools popular [[project-oriented learning]] designs (and that go beyound simple use of Internet tools).
    6 KB (797 words) - 04:03, 10 April 2021
  • ...earning 2.0]] learning scenarios, [[personal learning environment]]s and [[learning e-portfolio]]s. ...tware as a mechanism to support participants in [[service-learning]] courses. More
    8 KB (1,056 words) - 03:48, 10 April 2021
  • * [[Learning analytics]] tools * The [http://etc.usf.edu/L4L/ Laptops for Learning] Report, includes things like [http://etc.usf.edu/L4L/E-EAP12.html Florida
    3 KB (419 words) - 02:18, 10 April 2021
  • ...[[instructional design model]]s that focus on a combination of [[situated learning]], [[writing-to-learn]], knowledge building, community, etc. It does have points in common with [[inquiry-based learning]], i.e. the idea that learners
    11 KB (1,514 words) - 12:48, 12 April 2021
  • * [[Personal learning environment]]s (maybe some) * [[e-learning 2.0]]
    4 KB (524 words) - 02:19, 10 April 2021
  • can set up teaching pages as well as personal learning environments for each student in a few ...ducation since they are one of technical solutions to implement [[personal learning environment]]s or
    15 KB (2,271 words) - 02:18, 10 April 2021
  • ...(Artist, Lead Developer). It is a [[programming microworld]], that allows learning how to program by exploration. ...the Turtlestitch page (as of March 2020). The menus on top are useless for learning the software.
    9 KB (1,276 words) - 02:18, 10 April 2021
  • ...h.org/ in the official site]. We just made a little tutorial while we were learning and testing this extension.
    6 KB (824 words) - 18:54, 27 August 2022
  • * Smaller [[learning activity | learning activities]] ...digital library | digital libraries]] (e.g. [[Learning object repository | learning object repositories]]) have been invented. However, they have a major flaw:
    22 KB (3,286 words) - 02:18, 10 April 2021
  • ...ructivist]] and [[socio-constructivism|socio-constructivist]] theories of learning (Eick & Reed, 2002). See also: [[Case-based learning]], [[discovery learning]], [[WebQuest]], [[Le Monde De Darwin]], [[Project-based science model]], [
    25 KB (3,498 words) - 02:19, 10 April 2021
  • * [[learning by teaching]] (reciprocal teaching) ...n peer tutoring provided evidence for its positive effects on performance, learning, reduction of stress and anxiety and an increase in satisfaction with the p
    6 KB (854 words) - 03:37, 10 April 2021
  • ...in components of a software system. Reference architectures are e.g. the [[Learning technology system|LTSA]], system oriented verbal descriptions, or student o ...catalogue of tutoring rules, and sequencing of learning activities in the Learning Design.
    19 KB (2,628 words) - 02:19, 10 April 2021
  • ; In the context of innovation (organizational learning, etc.)
    5 KB (668 words) - 02:19, 10 April 2021
  • ...well known scheme for the Internet is [[Dublin Core]] and in e-learning [[Learning Object Metadata Standard]] is popular. ...on top of of [[RDF]] like [[OWL]], [[SKOS]], [[Dublin Core]] or the IEEE [[Learning Object Metadata Standard]]
    11 KB (1,669 words) - 02:20, 10 April 2021
  • ; Languages to create taxonomies for objects like web pages or learning objects * [[Learning Object Metadata Standard]]
    5 KB (724 words) - 02:20, 10 April 2021
  • ; Learning goals ...cally the instructional design processes and their products which define a learning system completely. MISA supports 35 main tasks or processes and around 150
    24 KB (3,390 words) - 02:19, 10 April 2021
  • ...mes also called "[[Course Management System]]", "Pedagogical Platform", "E-Learning Platform") is a software system that delivers [[courseware]] plus [[e-tutor ...uses appropriate [[pedagogic strategy|teaching strategies]] for various [[learning type]]s.
    14 KB (1,948 words) - 04:03, 10 April 2021
  • ...ve the fabbster to a student, telling her that trying to make it work is a learning experience but that she should not take it as a punishment. The only really
    7 KB (1,128 words) - 02:19, 10 April 2021
  • #* Focus on ease of learning and ease of use ...signers get a sense of how involve users in the creation of new systems of learning:
    5 KB (684 words) - 02:18, 10 April 2021
  • The '''C3MS project-based learning model''' is a [[project-oriented learning|project-oriented design]] that engages students in frequent content-production as well as co At the core of the model is the idea that some forms of learning rely a lot on "activity-based teaching" strategies that orchestrated, scaff
    43 KB (6,417 words) - 03:37, 10 April 2021
  • ...rules" and "mental models," which we use to make sense of our experiences. Learning, therefore, is simply the process of adjusting our mental models to accommo # Prior knowledge impacts the learning process.
    16 KB (2,095 words) - 04:03, 10 April 2021
  • We don't consider [[educational modeling language]]s like [[IMS Learning Design]], [[IMS Simple Sequencing]] etc. and that are based on the [[IMS Co
    5 KB (746 words) - 02:18, 10 April 2021
  • In general, hackerspaces function as centers for peer learning and knowledge sharing, in the form of workshops, presentations, and lecture
    9 KB (1,325 words) - 02:38, 10 April 2021
  • ;Learning goals
    6 KB (745 words) - 17:29, 15 April 2021
  • ...e grounded on an initial [[instructional design model]] like project-based learning, but evolved a lot (while teaching) through interaction with the medium and ...struction, and encourage useful interaction is fundamental to the field of learning sciences. In education, these types of environments have a substantial hist
    9 KB (1,265 words) - 02:18, 10 April 2021
  • '''Cognitive load''' theory (CLT) is both theory of cognition and learning and a [[instructional design model]]. It's main contributor is J. Sweller. ...minimize and control the conditions that create unwanted cognitive load in learning materials. }} ([http://en.wikipedia.org/wiki/Cognitive_load Wikipedia])
    15 KB (2,098 words) - 03:37, 10 April 2021
  • '''Learning goals''' * Apply learning design principles
    48 KB (6,637 words) - 14:17, 12 April 2023
  • ..."pressures and movements" like lifelong learning, [[informal learning]], [[learning style]]s, new approaches to [[assessment]], [[cognitive tool]]s. Furthermor ...echnology for learning and which allows them to themselves shape their own learning spaces, to form and join communities and to create, consume, remix, and sha
    36 KB (5,086 words) - 02:18, 10 April 2021
  • ...he lesson and include thoughts to share with other teachers. May include [[learning level]]. # Assessment / Evaluation: Define how you will assess student's learning. Also evaluate if students engaged in suggested practice.
    8 KB (1,107 words) - 02:20, 10 April 2021
  • ...nre hypothesis has been systematically tested against measures of writers' learning, and shown to have generally positive effects. See also [[#The genres debat ...al learning and development of tools that enhance collaborative and social learning. Learners can be co- located, e.g. in [[computer-integrated classroom]]s (T
    26 KB (3,610 words) - 13:38, 3 November 2022
  • .... (2007)Wiki as a Teaching Tool.Interdisciplinary Journal of Knowledge and Learning Objects Volume 3, 2007.[http://www.ijklo.org/Volume3/IJKLOv3p057-072Parker2 is somewhat tied to "web 2.0" ([[e-learning 2.0]]) and [[computer-integrated classroom]] culture that
    53 KB (7,433 words) - 13:44, 3 November 2022
  • # Typologies centered on the '''teaching/learning act''' and that use classification criteria like the (1) computer's role in ...hey support and (3) those that classify ICT according to their support for learning stages or cognitive processing stages.
    19 KB (2,572 words) - 04:03, 10 April 2021
  • ...framework. Very cool, has the potential for use in education to implement learning design/web 2.0 combos.
    15 KB (2,155 words) - 02:18, 10 April 2021
  • # Style J Self Teaching - Student takes full responsibility for the learning process. In teacher training, teachers may be exposed to more formal [[learning design]]s, [[pedagogical scenario]]s, [[lesson planning]] methodology etc.
    15 KB (2,051 words) - 04:03, 10 April 2021
  • ...ystem for authoring, delivering and monitoring learning activities, i.e. a learning activity management software supporting pedagogical [[workflow]]s. LAMS was * [[Compendium LD]] and [[DialogPlus Toolkit]], Learning design modeling languages
    27 KB (3,823 words) - 02:18, 10 April 2021
  • * [[Personal learning environment]]s ...tcode=_re_rp_02&rid=15884 BECTA 2008] report on ''Web 2.0 technologies for learning'' (page 10), distinguishes the following categories of Web 2.0 activities:
    12 KB (1,759 words) - 02:20, 10 April 2021
  • ...E-Learning Applications, International Journal of Emerging Technologies in Learning (iJET), Vol 2, No 4 [http://www.online-journals.org/index.php/i-jet/article
    8 KB (1,218 words) - 02:20, 10 April 2021
  • ...Available for Win, Linux, source. '''Recommended''', but the tool requires learning and SVG code is not optimised for the web. ...ave as" in your navigator. '''Recommended: This tool is the best thing for learning SVG and for creating shapes that you later want to hand edit for animation
    27 KB (4,031 words) - 02:20, 10 April 2021
  • ; Learning goals ; Example: E-learning
    19 KB (2,865 words) - 02:18, 10 April 2021
  • * [[Organizational learning]] relates to the capacity of an organization to learn and that depends on v ...ger]], [[community of interest]], [[task-based community]], [[community of learning]] and [[knowledge-building community]]
    24 KB (3,402 words) - 02:18, 10 April 2021
  • ...ion. Educational technology as practice refers to any form of teaching and learning that makes use of technology. ...ational technology aims to improve education. Technology should facilitate learning processes and increase performance of the educational system(s) as it regar
    50 KB (6,775 words) - 04:03, 10 April 2021
  • {{quotation| Does a reprint of a Shakespeare play used as part of a learning programme constitute a textbook? Is an Open University workbook a textbook? * Good distance education (tutored learning
    34 KB (5,042 words) - 02:20, 10 April 2021
  • ...structivist theories are variants of [[constructivism | constructivist]] [[learning theory]]. The term is also used to design certain [[pedagogic strategy | pe ...aningless, since there are so many (socio)-constructivist variants both in learning theory and pedagogical designs.}}
    38 KB (4,888 words) - 04:03, 10 April 2021
  • === Week 3 - Learning materials and technical Infrastructure === '''Learning goals'''
    71 KB (9,713 words) - 20:17, 29 March 2023
  • See [[Intelligent learning environment | ILE]], [[Intelligent tutoring system]], [[E-tutoring]], [[Men ==Scaffolding in socio-constructivist learning==
    10 KB (1,372 words) - 03:48, 10 April 2021
  • '''Problem-based learning''' (PBL in this article) is defined by Finkle and Torp (1995) as, {{quotati ...of [[project-oriented learning]]. It is closely related to [[inquiry-based learning]].
    31 KB (4,228 words) - 13:49, 3 November 2022
  • Distance education, or distance learning, is a field of education that focuses on the pedagogy/andragogy, technology See also: [[e-learning]] and [[open and distance learning]]
    11 KB (1,496 words) - 04:03, 10 April 2021
  • {{quotation | OER are teaching, learning and research resources that reside in the public domain or have been releas *Open material for e-learning capacity building of faculty staff;
    32 KB (4,676 words) - 03:48, 10 April 2021
  • Metacognition can be considered a synonym for [[reflection]] in applied [[learning theory]]. However, metacognition is a very complex phenomenon. It refers to * [[learning strategy]], for a deeper discussion on what cognitive strategies could/shou
    20 KB (2,733 words) - 03:37, 10 April 2021
  • This article provides a short introduction to ''project-based learning'' in the framework of more open-ended projects that are typical of ...ase, see [[project-oriented learning]] for a short general overview of all project-oriented approaches.
    52 KB (7,386 words) - 02:20, 10 April 2021
  • coUML is a [[learning design]] language based on [[UML]]. It uses existing formalisms and adds it * Most learning activities "consume" or "produce" documents of various kinds
    17 KB (2,567 words) - 02:19, 10 April 2021
  • ...per analysis of learning activities with hypermedia and kinds of supported learning types is missing though. ...ks, or s/he may design her own.These two different purposes have important learning consequences.}} ([http://coe.ksu.edu/mcgrath/Hypermedia03.html Diane McGrat
    29 KB (4,272 words) - 04:03, 10 April 2021
  • ...ating the Cultural Context of Plagiarism, Journal of University Teaching & Learning Practice, 2(3), 2005. Available at:http://ro.uow.edu.au/jutlp/vol2/iss3/8</ ...rized with a good [[:Category:Project-oriented instructional design models|project-oriented instructional design model]], risks seem to be ''much'' lower.
    29 KB (4,054 words) - 03:48, 10 April 2021
  • ...onal design method using an ontology for knowledge representation within a learning event for various domains. ...and different kind of links between them to show their relations within a learning event.
    19 KB (2,714 words) - 02:19, 10 April 2021
  • ...ns with respect to New York's [http://curriculum.makerbot.com/science.html Learning Standards for Mathematics, Science, and Technology]. As of sept. 2011, the ..., science, and technology and apply the themes to these and other areas of learning.
    29 KB (3,885 words) - 02:38, 10 April 2021
  • '''Learning Objectives '''
    29 KB (4,193 words) - 02:18, 10 April 2021
  • ...ations, there exist several very interesting applications for teaching and learning such as [[Freestyler]], [[Classroom Presenter]] and [[Group Scribbles]]. ...ps://custom-writing.org/blog/note-taking Note Taking Methods for Effective Learning: 40 Best Templates] by Jack Milgram, 2017.
    17 KB (2,595 words) - 02:19, 10 April 2021
  • * Cognitive tools refer to learning '''with''' technology (as opposed to learning through technology). Jonassen (1994) argues that {{quotation | technologies * Cognitive tools help learners with complex cognitive learning activities and critical thinking. These tools are learner controlled in the
    28 KB (4,007 words) - 13:53, 3 November 2022
  • * [[Mediawikis for research, teaching and learning]] (scholarship of teaching) ...arship of discovery. Research will always be central to the work of higher learning, and in the century ahead, universities must support and provide a home for
    19 KB (2,705 words) - 02:18, 10 April 2021
  • ...by''' and '''for''' individual users (e.g. a [[webtop]] used as [[personal learning environment]]. ...usually are mashup-up tools for individual use. Also read about [[personal learning environment]]s that includes a story on how to build such a thing with a we
    28 KB (4,118 words) - 02:20, 10 April 2021
  • *Taylor, Charles and Maor Dorit, Constructivist On-Line Learning Environment Survey (COLLES) questionnaire: [http://surveylearning.moodle.co ...uter conferencing and content analysis. In A. R. Kaye (Ed.), Collaborative learning through computer conferencing. The Najadan Papers (pp. 117-136). London: Sp
    26 KB (3,523 words) - 02:19, 10 April 2021
  • '''Learning goals of week 1''' # Understand the structure, learning environments, and requirement of this module 3 (-> [[Program design and imp
    33 KB (4,628 words) - 21:47, 20 March 2023
  • Now, some universities recently became interested in selling online learning contents. E.g. the ** [http://projects.coe.uga.edu/epltt/ Emerging Perspectives on Learning, Teaching, and Technology]
    23 KB (3,468 words) - 03:48, 10 April 2021
  • ...in the [[:Category:Social computing|Social computing]] category, e.g. [[E-learning 2.0]], [[Web 2.0]], [[List of web 2.0 applications]], [[Web widget and mash ...MS]]s and whether social software is all we need to build a [[community of learning]] or a [[knowledge-building community]].
    33 KB (4,640 words) - 03:37, 10 April 2021
  • ...ture economy (Barlex, 2011). (4) Teachers can create or adapt constructive learning objects (Zuckerman, 2010). We shall develop the use of digital embroidery t ...rawing is a useful ICT skill. E.g. illustrations in Word, Power Point, or learning materials benefit from custom drawings.
    12 KB (1,632 words) - 02:18, 10 April 2021
  • '''Learning goals'''
    25 KB (3,747 words) - 02:19, 10 April 2021
  • ; Learning goals: ...ies indicate knowledge construction and a significant contribution to peer learning
    38 KB (4,970 words) - 02:19, 10 April 2021
  • ...a different idea of what "difficult" could mean. We regret to say so, but learning basic use of advanced embroidery software is '''easy''' for a technical per ...ines. One reason to use this program is that this software somehow entices learning how embroidery and stitching works, i.e. although the program works with fo
    46 KB (6,986 words) - 15:55, 26 September 2022
  • * [http://www.thingiverse.com/explore/newest/learning/math/page:1 Newest learning math items] * Construction kits for exploring and learning
    16 KB (2,100 words) - 02:18, 10 April 2021
  • {{quotation | The (learning) portfolio concept is not a new concept. Indeed the French teacher, Celesti ...portfolios other than learning, student, learner portfolios and [[personal learning environment]] for its integration into the [[social software]] in education
    35 KB (4,742 words) - 13:57, 3 November 2022
  • '''Learning goals''' ...kensall.com/ Big Picture] only lists some, e.g. none of the many [[IMS]] e-learning standards are mentioned.
    20 KB (3,036 words) - 02:20, 10 April 2021
  • ...learners and their contexts, for purposes of understanding and optimising learning and the environments in which it occurs}}. This definition includes a clear ...ning]], and not as a [[cognitive tool]] designed to improve activity-based learning designs. Although we will try to cover this area as a whole, please follow-
    113 KB (15,748 words) - 03:37, 10 April 2021
  • '''Learning goals''' ==Needs analysis, definition of competence frameworks and learning goals==
    45 KB (6,586 words) - 15:52, 28 March 2023
  • * Teachers (maybe) can create or adapt constructionist learning objects (Zuckerman, 2006, Schneider et al, 2017). * People like it and seem to like learning it. Data from a science faire outreach event:
    13 KB (1,987 words) - 02:20, 10 April 2021
  • ;Learning goals
    17 KB (2,886 words) - 02:18, 10 April 2021
  • ...s of the cohort of students – right from the inception of the teaching and learning process – to be continuously monitored and analysed until completion” ( ...). Virtual Learning Process Environment: Cohort Analytics for learning and learning processes, ''International Journal of Social and Human Sciences'' 6, 429-43
    31 KB (4,483 words) - 02:18, 10 April 2021
  • * Chittaro, L. and R. Rano (editors) (2007). Web3D Technologies in Learning, Education and Training, ''Computers & Education'' Volume 49, Issue 1, Page * Chittaro, L. and Ranon, R. 2007. Web3D technologies in learning, education and training: Motivations, issues, opportunities. Comput. Educ.
    41 KB (6,429 words) - 02:20, 10 April 2021
  • ...or education, in particular for modeling and implementing activity-based [[learning design]]s such as [[CSCL script]]s. === Development of courses in a specific e-learning center ===
    55 KB (8,430 words) - 02:20, 10 April 2021
  • ; Learning goals ...ster Thesis, [http://tecfa.unige.ch/maltt MSc MALTT] (Master of Science in Learning and Teaching Technologies), TECFA, University of Geneva. [http://tecfa.unig
    42 KB (5,953 words) - 02:18, 10 April 2021
  • * {{quotation|Fairytale Fashion: To promote science and technology learning through fash- ion design, a fashion collection was created using technology ...<nowiki>https://doi.org/10.1007/s10956-012-9428-2</nowiki></ref> focus on learning about circuitry through creation of e-textiles. In the discussion, they arg
    21 KB (2,864 words) - 02:35, 10 April 2021
  • ...nctionality, such as enhancing extrinsic motivation or proving feedback on learning progress. * [[Learning analytics]]
    32 KB (4,541 words) - 02:18, 10 April 2021
  • * '''The demonstration principle''': Learning is promoted when learners observe a demonstration * '''The application principle''': Learning is promoted when learners apply the new knowledge
    40 KB (5,903 words) - 02:20, 10 April 2021
  • ...f the way of doing business (eg., accounting) or the accepted paradigm for learning (eg., focus on individual vs. group) in a given locale differs substantiall ...a/alpha-eng.html?lang=eng&i=&index=frt&srchtxt=APPRENTISSAGE Apprentissage/Learning]'' in the Termium Plus database.
    84 KB (12,343 words) - 02:18, 10 April 2021
  • * [[learning surveys]] and [[Usability and user experience surveys]] (small inventories ...logies/datashop/ DataShop], a data repository and analysis service for the learning science community
    27 KB (3,819 words) - 02:18, 10 April 2021
  • ...e Management Education: An Interview and Discussion. Academy of Management Learning & Education, 5, 512–23. </ref>}} ...> identify opportunities for design thinking to be integrated into digital learning and digital scholarship initiatives. They argue that design methods and cog
    26 KB (3,595 words) - 02:41, 10 April 2021
  • ; A few notes on childhood learning ...ct the learners more often encounter [[flow theory|flow]] through "optimal learning environments". Scandinavian education is based on the three ''child i'es'':
    34 KB (4,872 words) - 03:47, 10 April 2021
  • ...er technology), and creation of replicas or augmented objects for [[museum learning]]. * [[Constructionist learning object]]s and [[Fröbel gifts]], i.e. educational application areas with po
    57 KB (8,459 words) - 02:36, 10 April 2021
  • ...may be better handled on various media and also could be processed by some learning platforms for special rendering. I.e. there is a potential to augment HTML5 ...odel that is totally absent in the main-stream [[IMS]]/[[SCORM]]-based [[e-learning]] culture.
    34 KB (5,278 words) - 02:20, 10 April 2021
  • ...See articles for various [[educational modeling language]]s''', e.g. [[IMS Learning Design]] ...) will also require [[conceptual change]] that is at least as difficult as learning how to use a tool.
    64 KB (9,688 words) - 02:20, 10 April 2021
  • ...om http://www.agencybydesign.org/wp-content/uploads/2015/01/Maker-Centered-Learning-and-the-Development-of-Self_AbD_Jan-2015.pdf * Aguilera, D.G., Lahoz, J.G., Learning from educational software in 3D cartography: Colloquium (2008) British Jour
    58 KB (7,493 words) - 02:41, 10 April 2021
  • ...exist. E.g. this would be the case for various tools that support on-line learning [[LMS]], [[portalware]], etc.) ...ograms which will do this for you.}} ([http://www.learningandteaching.info/learning/personal.htm Personal Construct Psychology], retrieved 14:09, 26 January 20
    109 KB (15,599 words) - 02:19, 10 April 2021
  • ; A few notes on childhood learning ...ct the learners more often encounter [[flow theory|flow]] through "optimal learning environments". Scandinavian education is based on the three ''child i'es'':
    86 KB (12,759 words) - 02:18, 10 April 2021
  • ...facturing and commercial services and most also provide free resources for learning how to create things
    71 KB (10,725 words) - 02:20, 10 April 2021