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- ...so may include [[digital literacy]], i.e. teaching young people how to use technology and develop all sorts of 21th century skills. ...] can be either considered as synonym for digital learning and educational technology, or refer to a more specific form that emphasizes online contents and quizz3 KB (410 words) - 03:03, 10 April 2021
- One may differentiate between education and instruction (pedagogy). The latter is related to art, craft or science == The role of educational theory in [[educational technology]] ==2 KB (213 words) - 03:03, 10 April 2021
- == Technology and examples == === Technology ===4 KB (524 words) - 01:19, 10 April 2021
- * '''One-to-One Technology-Enhanced Learning''' (1to1 TEL) is one way to look at the potential of [[m * '''One-to-One Technology-Enhanced Learning''' {{quotation | means that a student uses at least one c2 KB (285 words) - 02:37, 10 April 2021
- ...is a commercial tool for knowledge-building communities, used in industry, education and other organizations. It supports what instructional designs like the [[ '''Related technology''':4 KB (488 words) - 03:03, 10 April 2021
- ...e Thinking in Combinatorics through the Use of Manipulatives and Computing Technology. Mathematics Educator. 7(1), 4-12. ...tics. Charlottesville, VA:Association for the Advancement of Computing in Education. [http://nac2.unl.edu/~mkahnl/Writings/Theories/actions_on_objects.htm HTM1 KB (147 words) - 13:43, 21 April 2021
- ...o lead to change in practice when needs assessment has been conducted, the education is linked to practice, personal incentive drives the educational effort, an * Exclusive reliance on formal needs assessment could render education an instrumental and narrow process rather than a creative, professional one4 KB (539 words) - 01:19, 10 April 2021
- ...n gather to create things, most often using digital design and fabrication technology. [[Fab lab]]s, hacker spaces, techshops, etc. are kinds of maker spaces. ...aces represent the democratization of design, engineering, fabrication and education. They are a fairly new phenomenon, but are beginning to produce projects wi3 KB (399 words) - 01:42, 10 April 2021
- ...section of the arts and the STEM disciplines could revolutionize computing education as well as have rippling impacts within each of these fields.}} (p. 43) ...re poised to transform our economy in the 21st century just as science and technology did in the last century. We need to add Art + Design to the equation — to5 KB (707 words) - 01:37, 10 April 2021
- {{quotation|A disruptive technology or disruptive innovation is an innovation that improves a product or servic ....zena.net/htdocs/FAQ/DisTech.shtml What do you mean by the term disruptive technology?], retrieved 16:04, 24 June 2009 (UTC).3 KB (468 words) - 01:19, 10 April 2021
- ...given class of computer persons but is independent from specific computer technology == In education ==2 KB (292 words) - 01:19, 10 April 2021
- Switzerland has an interesting "apprentice" system. This initial vocational education concerns about 80% of the 16-20 olds and mostly is delivered through "dual ....html?lang=en OPET] - Swiss federal office for Professional Education and Technology2 KB (233 words) - 03:03, 10 April 2021
- ...developing Science Education Scenarios based on Reference Generic Science Education Pedagogical Templates c) 60 Language Learning Trainers in [http://www.mobil 1. D. Sampson and P. Zervas, "Supporting Accessible Technology-Enhanced Training: The eAccess2Learn Framework", IEEE Transactions on Learn3 KB (442 words) - 02:48, 10 April 2021
- ...dia] (June, 2018), {{quotation|Wearable technology, wearables, fashionable technology, wearable devices, tech togs, or fashion electronics are smart electronic d Barfield & Caudell (2001) cited by Arguel (2018) defined wearable technology as:5 KB (702 words) - 12:14, 11 April 2021
- ...on]] is an emerging discipline, e.g. in the UK under the label "Design and technology". In this page will focus on the potential of digital design and fabricatio ...Social Computing as Pathways to Computer Science," in IEEE Transactions on Education, vol. 60, no. 1, pp. 59-66, Feb. 2017. doi: 10.1109/TE.2016.2622680 URL: ht3 KB (463 words) - 01:43, 10 April 2021
- ...rent role than most weblogs. Web logs most often promote new ideas and new technology or inform you about latest research. Here, we try to pull things together, == e-learning and educational technology blogs ==6 KB (910 words) - 03:03, 10 April 2021
- ...tegrated Classroom''' can refer to ''ICT-enhanced classroom teaching'', ''Technology Integrated into Learning and Teaching'', ''ICT in schools'', ''Pedagogy rel * Classroom technology seems to see some revival since there are now many several interesting [[li6 KB (797 words) - 03:03, 10 April 2021
- * In engineering education, a team is usually composed by 4-5 people, because that is small enough for == The role of technology ==6 KB (781 words) - 02:37, 10 April 2021
- == In education == * To analyse large projects (e.g. technology or e-learning projects)3 KB (424 words) - 01:18, 10 April 2021
- ...mains such as history, medicine, law, literary interpretation, and teacher education are prime targets for flexible instruction, in part because learners must a == Cognitive Flexibility theory and education ==6 KB (816 words) - 02:37, 10 April 2021