Ergonomics

Jump to navigation Jump to search

Definition

  • “Ergonomics (or human factors) is the scientific discipline concerned with the understanding of interactions among humans and other elements of a system, and the profession that applies theory, principles, data, and methods to design in order to optimize human well-being and overall system performance (definition adopted by the International Ergonomics Association in 2000).”(Wikipedia:Ergonomics - retrieved 17:04, 9 June 2006 (MEST))
  • “"Human factors" is an umbrella term for several areas of research that include human performance, technology, design, and human-computer interaction. It is a profession that focuses on how people interact with products, tools, procedures, and any processes likely to be encountered in the modern world. [...] Areas of interest for human factors practitioners may include the following: workload, fatigue, situational awareness, usability, user interface, learnability, attention, vigilance, human performance, human reliability, human-computer interaction, control and display design, stress, visualization of data, individual differences, aging, accessibility, safety, shift work, work in extreme environments including virtual environments , human error, and decision making.” (Wikipedia:Human factors - retrieved 17:04, 9 June 2006 (MEST))

Types of ergonomics / human factors

Three dimensions of interface ergonomics:

Other related subjects


Warning-noto.svg

Content of this article has been taken from EduTechWiki (en) or EduTechWiki (fr) at the date indicated in the history. DKS was the main founder and main contributor of EduTechWiki. If you cite this page you also must cite and credit EduTechWiki, according to the CC BY-NC-SA license. View the pageinfo-toolboxlink for this article.