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  • == Situated learning applied to [[instructional design]] == == Design implications for learning environments ==
    17 KB (2,335 words) - 02:20, 10 April 2021
  • ...pedagogic strategy | pedagogic strategies ]] and according [[instructional design model]]s.
    4 KB (589 words) - 03:37, 10 April 2021
  • [[category: Community-oriented instructional design models]] ...69</ref>, {{quotation|Sfard (1998) identies two basic types of educational models: the Acquisition Model and the Participation Model. With the Acquisition Mo
    15 KB (2,073 words) - 04:03, 10 April 2021
  • ...finitions refer to it as "a set of teaching tactics" (Galton et al, 1980) "instructional format" (Siedentop, 1991). In [Physical education] circles the definition o In teacher training, teachers may be exposed to more formal [[learning design]]s, [[pedagogical scenario]]s, [[lesson planning]] methodology etc. Teache
    15 KB (2,051 words) - 04:03, 10 April 2021
  • * [[Methodology tutorial - design-oriented research designs]] ...a model of guidance. As opposed to [[learning design]], most inquiry-based models do advocate opportunistic (i.e. adaptive) planning by the teacher. However,
    16 KB (2,144 words) - 02:18, 10 April 2021
  • ...iences. Learning, therefore, is simply the process of adjusting our mental models to accommodate new experiences. Constructions of meaning may initially bear ...e (e.g. main stream instructional designers) do not adopt an instructional design that is labelled "constructivist".
    16 KB (2,095 words) - 04:03, 10 April 2021
  • ...Learning Activity Design) is a '''script design tool''' and [[IMS Learning Design]] editor, an authoring tool for designing and modeling educational scripts. ...t), [[Collage]] (a spanish [[CSCL]] tool that compiles into [[IMS Learning Design]], [[Compendium LD]], a similar concept-map based British tool (but that as
    7 KB (973 words) - 02:18, 10 April 2021
  • * Design sciences related to disciplines that build things. ...udy}} ([http://www.inderscience.com/browse/index.php?journalCODE=jdr J. of Design Research] Home Page (2006).
    23 KB (3,176 words) - 02:19, 10 April 2021
  • * Instructional designs like the [[knowledge-building community model]] (with its [[CSILE | #'''Artifacts''': tools, documents, models shared by CoP's.
    24 KB (3,402 words) - 02:18, 10 April 2021
  • ...be a complex undertaking and it therefore requires dedicated instructional design and support to facilitate that students experience the excitement of solvin IBL is a [[socio-constructivism|socio-constructivist]] design because of [[collaborative learning | collaborative]] work within which the
    25 KB (3,498 words) - 02:19, 10 April 2021
  • {{quotationbox|Teachers need to gain primary technology skills in their instructional processes but they will be most successful using technology as a learning t ...f, A. L., Zielke, D., Bültmann, M., Chatti, M. A., & Schroeder, U. (2012). Design and Implementation of a Learning Analytics Toolkit for Teachers. Educationa
    9 KB (1,166 words) - 03:48, 10 April 2021
  • Here is a [[design-based_research#Conjecture_Maps|conjecture map]] summarizing some elements a [[Category: Instructional design models]]
    6 KB (854 words) - 03:37, 10 April 2021
  • ...ng the number of choices they are given, can include the use of simplified models or interfaces, for example. ...user interaction with an experiment set up by the scaffolding 'experiment design tool'.
    10 KB (1,372 words) - 03:48, 10 April 2021
  • == Research Design for Educational Technologies - Introduction == [[Image:book-research-design-3.png]]
    30 KB (4,099 words) - 02:20, 10 April 2021
  • ...[[change management]] issues. Kynigos (2004) claims that {{quotation | the design, development and user-support of empowering computational media should be v ...s may implicitly or explicitly use more sophisticated instructional design models like the [[knowledge-building community model]], [[writing-to-learn]], [[co
    11 KB (1,632 words) - 02:20, 10 April 2021
  • * '''Writing-to-learn''' refers to a family of [[instructional design model]]s that postulate positive effects of [[pedagogical scenario]]s that Many compatible instructional models, like [[inquiry-based learning]], [[problem-based learning]] or [[project-b
    26 KB (3,610 words) - 13:38, 3 November 2022
  • ...ed by Finkle and Torp (1995) as, {{quotation |a curriculum development and instructional system that simultaneously develops both problem solving strategies and dis Problem-based learning is an [[instructional design model]] and a variant of [[project-oriented learning]]. It is closely relat
    31 KB (4,228 words) - 13:49, 3 November 2022
  • ...t focuses on the pedagogy/andragogy, technology, and instructional systems design that is effectively incorporated in delivering education to students who ar ...nt video-conferencing don't necessarily adopt any sort of "industrialized" design methodology.
    11 KB (1,496 words) - 04:03, 10 April 2021
  • ...border:1px solid gray; padding:0.7ex; background-color:white;">Educational design tools</categorytree> An educational [[design language]] is a notation system for creating educational designs, e.g. cour
    35 KB (4,863 words) - 02:19, 10 April 2021
  • |is_part_of_syllabus=Program design and implementation (CAS HEiE) |pages_module=Program design and implementation (CAS HEiE),
    48 KB (6,637 words) - 14:17, 12 April 2023
  • ...border:1px solid gray; padding:0.7ex; background-color:white;">Educational design tools</categorytree> ...ly (2008), the most interesting projects are carried out within [[learning design]] research.
    25 KB (3,375 words) - 17:22, 15 April 2021
  • ...ive tool]]s, collective [[Category:Community-oriented instructional design models|knowledge construction]] environments, [[personal learning environment]]s, * O'Reilly, Tim, What Is Web 2.0 - Design Patterns and Business Models for the Next Generation of Software, [http://www.oreillynet.com/pub/a/oreil
    15 KB (2,271 words) - 02:18, 10 April 2021
  • ...any case you should start by thinking about an appropriate [[instructional design]] that uses appropriate [[pedagogic strategy|teaching strategies]] for vari * [[LAMS]] A good [[learning design]] system that we can recommend (for people with serious activity-based e-le
    14 KB (1,948 words) - 04:03, 10 April 2021
  • ...Educational technology as an academic field can be considered either as a design science or as a collection of different research interests addressing funda ...to improve performance. Educational technology is sometimes also known as instructional technology or learning technology. ([[Wikipedia:Educational_technology]])
    50 KB (6,775 words) - 04:03, 10 April 2021
  • ...ck, De Corte, Dhert & Vandeput, 1998). Collaborative learning refers to an instructional method whereby students are encouraged or required to work together on prob ...cational implications of Activity Theory, instructional assessment issues, instructional strategies and approaches, K-12 collaborative learning strategies, microwor
    29 KB (3,935 words) - 02:18, 10 April 2021
  • While its not clear whether a PLE is a system or an idea, a number of design criteria for next generation learning environments can be formulated, in pa ...io]] being the foundation and the connecting point to the system. This new design model automatically creates an e-portfolio account for every learner, along
    36 KB (5,086 words) - 02:18, 10 April 2021
  • ...unity, Collaboration and Content Management System''' and refers to both a design (a conceptual system) and to [[C3MS]], a kind of [[portalware]]. ...iting-to-learn]]). We call them "activity-based", since the teacher has to design, to facilitate and to monitor '''student activities'''.
    43 KB (6,417 words) - 03:37, 10 April 2021
  • ...roduced in 1992, in articles by Ann Brown (1992) and Allan Collins (1992). Design experiments were developed as a way to carry out formative research to test * [[design science]], [[design language]], [[conjecture map]] and [[design methodology]]
    28 KB (3,762 words) - 02:20, 10 April 2021
  • ...d delivering technical information. This architecture consists of a set of design principles for creating "information-typed" modules at a topic level and fo # ''Architecture'': DITA is a model for extension both of design and of processes
    22 KB (3,286 words) - 02:18, 10 April 2021
  • ...ng interacting units. The social network perspective encompasses theories, models, and applications that are expressed in terms of relational concepts or pro * [http://www.analytictech.com/networks/ Social Network Analysis Instructional Web Site]
    8 KB (1,163 words) - 02:20, 10 April 2021
  • Learning Activity Management System (LAMS) is an open source [[learning design]] system for authoring, delivering and monitoring learning activities, i.e. * [[Compendium LD]] and [[DialogPlus Toolkit]], Learning design modeling languages
    27 KB (3,823 words) - 02:18, 10 April 2021
  • '''Case-based learning''' (CBL) is an [[instructional design model]] that is a variant of [[project-oriented learning]]. It is popular i #* Useful for policy, ethics, design decisions.
    29 KB (4,318 words) - 02:18, 10 April 2021
  • |is_part_of_syllabus=Program design and implementation (CAS HEiE) |pages_module=Program design and implementation (CAS HEiE),
    33 KB (4,628 words) - 21:47, 20 March 2023
  • ...ign certain [[pedagogic strategy | pedagogic strategies]], [[instructional design model]]s, etc. == Pedagogic models ==
    38 KB (4,888 words) - 04:03, 10 April 2021
  • ...logy. Very few approaches originated in our field. One recent example is [[design-based research]] (DBR). But even DBR uses methods and techniques developed ...www.gsu.edu/~wwwitr/docs/leaders/index.html What We Know about Research in Instructional Technology: Interviews with Research Leaders] by Marshall G. Jones et al. p
    27 KB (3,819 words) - 02:18, 10 April 2021
  • * [[Research and practice models in education]] ...quivalent to the recording found in surgical cases, law cases and physical models of engineering and architectural achievement. Such records, coupled with co
    19 KB (2,705 words) - 02:18, 10 April 2021
  • ...with interactive technology (instead of from) and since the teacher has to design, to facilitate and to monitor student activities. While each of these desig ...activities an processes.}}. See also combined complex instructional design models like [[4C/ID]].
    52 KB (7,386 words) - 02:20, 10 April 2021
  • [[Image:book-research-design-37.png]] [[Image:book-research-design-38.png]]
    31 KB (4,329 words) - 02:18, 10 April 2021
  • ...junct question, usually in a multiple-option format. Unlike Pressey's auto-instructional approach, which provides only confirmation of the correctness or incorrectn === Open-contents and programmed instructional texts ===
    24 KB (3,446 words) - 02:18, 10 April 2021
  • {{comment|This article can be used to find models. It's overall organization has to be improved some day - [[User:Daniel K. S ...shaky foundations and most meta analysis show that popular learning style models are not based on serious research.
    60 KB (8,168 words) - 03:37, 10 April 2021
  • ...ation]] and model building, and understanding of complex phenomena through models in many different domains. ...read and is comfortable using a keyboard and mouse could create their own models in a short time, with little or no additional instruction}} <ref>Sklar, E.
    24 KB (3,387 words) - 03:47, 10 April 2021
  • |is_part_of_syllabus=Program design and implementation (CAS HEiE) |pages_module=Program design and implementation (CAS HEiE),
    71 KB (9,713 words) - 20:17, 29 March 2023
  • .../instructional technologists and other persons interested in [[educational design language]]s and [[educational modeling language]]s. However, most technical ...ion, in particular for modeling and implementing activity-based [[learning design]]s such as [[CSCL script]]s.
    55 KB (8,430 words) - 02:20, 10 April 2021
  • ...olicies]]. Educators need to carefully plan an appropriate [[instructional design]]. === Wiki design patterns ===
    53 KB (7,433 words) - 13:44, 3 November 2022
  • [[category: digital design and fabrication]] ...d to physically produce the designed objects}}. Another term is '''digital design and making''', e.g. in the [https://project.ecraft2learn.eu/ ECRAFT2LEARN]
    33 KB (4,600 words) - 02:36, 10 April 2021
  • There are many legal OER models that range from truly open and free to "free to share and to use". Most onl ...ng teachers to acquire some sound (but easy) vocabulary of [[instructional design model]]s (i.e. learn more about learning and teaching).
    32 KB (4,676 words) - 03:48, 10 April 2021
  • == Peer assessment methods and models == === Models ===
    28 KB (3,878 words) - 03:37, 10 April 2021
  • This bibliography focuses on [[digital design and fabrication in education| "making" in education]], i.e. fablabs, makers Keywords: "fablab bibliography", "makerspace bibliography", "digital design and fabrication bibliography"
    58 KB (7,493 words) - 02:41, 10 April 2021
  • ...ctive, the virtual portfolio also provides structure for the more specific instructional tasks as overview of tutoring, overview of grading, access to past comments <td>Design, Plan</td>
    35 KB (4,742 words) - 13:57, 3 November 2022
  • Most important elements of an empirical theory-driven design: A simple control group design looks like this:
    42 KB (5,953 words) - 02:18, 10 April 2021
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