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  • Learning Activity Management System (LAMS) is an open source [[learning design]] system for authoring, delivering and monitoring learning activities, i.e. * [[Compendium LD]] and [[DialogPlus Toolkit]], Learning design modeling languages
    27 KB (3,823 words) - 02:18, 10 April 2021
  • '''Case-based learning''' (CBL) is an [[instructional design model]] that is a variant of [[project-oriented learning]]. It is popular i #* Useful for policy, ethics, design decisions.
    29 KB (4,318 words) - 02:18, 10 April 2021
  • |is_part_of_syllabus=Program design and implementation (CAS HEiE) |pages_module=Program design and implementation (CAS HEiE),
    33 KB (4,628 words) - 21:47, 20 March 2023
  • ...ign certain [[pedagogic strategy | pedagogic strategies]], [[instructional design model]]s, etc. == Pedagogic models ==
    38 KB (4,888 words) - 04:03, 10 April 2021
  • ...logy. Very few approaches originated in our field. One recent example is [[design-based research]] (DBR). But even DBR uses methods and techniques developed ...www.gsu.edu/~wwwitr/docs/leaders/index.html What We Know about Research in Instructional Technology: Interviews with Research Leaders] by Marshall G. Jones et al. p
    27 KB (3,819 words) - 02:18, 10 April 2021
  • * [[Research and practice models in education]] ...quivalent to the recording found in surgical cases, law cases and physical models of engineering and architectural achievement. Such records, coupled with co
    19 KB (2,705 words) - 02:18, 10 April 2021
  • ...with interactive technology (instead of from) and since the teacher has to design, to facilitate and to monitor student activities. While each of these desig ...activities an processes.}}. See also combined complex instructional design models like [[4C/ID]].
    52 KB (7,386 words) - 02:20, 10 April 2021
  • [[Image:book-research-design-37.png]] [[Image:book-research-design-38.png]]
    31 KB (4,329 words) - 02:18, 10 April 2021
  • ...junct question, usually in a multiple-option format. Unlike Pressey's auto-instructional approach, which provides only confirmation of the correctness or incorrectn === Open-contents and programmed instructional texts ===
    24 KB (3,446 words) - 02:18, 10 April 2021
  • {{comment|This article can be used to find models. It's overall organization has to be improved some day - [[User:Daniel K. S ...shaky foundations and most meta analysis show that popular learning style models are not based on serious research.
    60 KB (8,168 words) - 03:37, 10 April 2021
  • ...ation]] and model building, and understanding of complex phenomena through models in many different domains. ...read and is comfortable using a keyboard and mouse could create their own models in a short time, with little or no additional instruction}} <ref>Sklar, E.
    24 KB (3,387 words) - 03:47, 10 April 2021
  • |is_part_of_syllabus=Program design and implementation (CAS HEiE) |pages_module=Program design and implementation (CAS HEiE),
    71 KB (9,713 words) - 20:17, 29 March 2023
  • .../instructional technologists and other persons interested in [[educational design language]]s and [[educational modeling language]]s. However, most technical ...ion, in particular for modeling and implementing activity-based [[learning design]]s such as [[CSCL script]]s.
    55 KB (8,430 words) - 02:20, 10 April 2021
  • ...olicies]]. Educators need to carefully plan an appropriate [[instructional design]]. === Wiki design patterns ===
    53 KB (7,433 words) - 13:44, 3 November 2022
  • [[category: digital design and fabrication]] ...d to physically produce the designed objects}}. Another term is '''digital design and making''', e.g. in the [https://project.ecraft2learn.eu/ ECRAFT2LEARN]
    33 KB (4,600 words) - 02:36, 10 April 2021
  • There are many legal OER models that range from truly open and free to "free to share and to use". Most onl ...ng teachers to acquire some sound (but easy) vocabulary of [[instructional design model]]s (i.e. learn more about learning and teaching).
    32 KB (4,676 words) - 03:48, 10 April 2021
  • == Peer assessment methods and models == === Models ===
    28 KB (3,878 words) - 03:37, 10 April 2021
  • This bibliography focuses on [[digital design and fabrication in education| "making" in education]], i.e. fablabs, makers Keywords: "fablab bibliography", "makerspace bibliography", "digital design and fabrication bibliography"
    58 KB (7,493 words) - 02:41, 10 April 2021
  • ...ctive, the virtual portfolio also provides structure for the more specific instructional tasks as overview of tutoring, overview of grading, access to past comments <td>Design, Plan</td>
    35 KB (4,742 words) - 13:57, 3 November 2022
  • Most important elements of an empirical theory-driven design: A simple control group design looks like this:
    42 KB (5,953 words) - 02:18, 10 April 2021
  • Strategic division of roles also exists in other contexts, e.g. management models, and also can inspire education. * Design activities that capitalize on outcomes within groups, between groups and at
    38 KB (5,768 words) - 03:37, 10 April 2021
  • This piece is a "note taking" article. It may include some ideas and models of interest but would require much work to make it complete. It has not bee ...of analytics, we must make sure that it will not replace [[design science|design]] and communication. - [[User:Daniel K. Schneider|Daniel K. Schneider]] 23
    113 KB (15,748 words) - 03:37, 10 April 2021
  • ...ply refers to the ida to make learning more enjoyable, e.g. by adding game design elements, though gamification or other similar means. ''Game-based learning Digital learning games are also used as trainings for instructional knowledge and as medium for reflection in the context of professional train
    72 KB (10,203 words) - 04:03, 10 April 2021
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