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- There are several ways to evaluate software: ...to meet particular individual needs contribute well to the quality of the educational experience.</font></p></td>5 KB (750 words) - 01:18, 10 April 2021
- * Methodologies for the design of educational software ...expect our main audience to be educational researchers who are involved in software design, we believe other audiences could also benefit.}} (retrieved 19:37,1 KB (171 words) - 01:18, 10 April 2021
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- == Software == MISA MOT Software is free closed source Win XP software for non-profit organization. It can be obtained from [http://www.cogigraph.998 bytes (135 words) - 02:48, 10 April 2021
- * Educational Software for mostly self-paced learning, e.g. based on [[programmed instruction]] or * Any sort of [[computer-based training]] software2 KB (202 words) - 02:48, 10 April 2021
- * Methodologies for the design of educational software ...expect our main audience to be educational researchers who are involved in software design, we believe other audiences could also benefit.}} (retrieved 19:37,1 KB (171 words) - 01:18, 10 April 2021
- * [[WebReports]] is a web-based collaborative workspace used in educational practice. It allows participants to discuss mathematical and scientific con == Software ==809 bytes (110 words) - 02:48, 10 April 2021
- LEGO Mindstorms can be considered toys and/or educational [[microworld]]s to learn [[computer programming]]. == Software ==2 KB (236 words) - 02:47, 10 April 2021
- * '''expressive digial media''' refer to "learning with" (such as exploratory software) - as opposed to "learning through". Often such media are based on component software that can be combined, configured, extended, parametrized, etc. to fit the u2 KB (287 words) - 02:47, 10 April 2021
- == List of music notation software == === Free music notation software ===3 KB (369 words) - 02:48, 10 April 2021
- == Software == MISA MOT Software is free for non-profit organizations we believe) that can be obtained from2 KB (235 words) - 01:20, 10 April 2021
- ...r Carl Berger] course on [http://www.umich.edu/~ed626/626.html Educational Software Design and Authoring]644 bytes (81 words) - 01:20, 10 April 2021
- * E-Slate is a toolkit to build and configure educational [[microworld]]s. It is meant to used either by teachers, authors/teachers f ...provided as a kit of pre-fabricated, interoperable computational objects. Software Microworlds can be very easily constructed by plugging components in variou5 KB (705 words) - 02:47, 10 April 2021
- == Deep learning in educational data mining / learning analytics == == Software ==4 KB (558 words) - 01:18, 10 April 2021
- Storyboards can be used as a software, multimedia and web '''design''' tool and should illustrate "what users can Within software, web design and instructional design, we suggest that storyboarding means c5 KB (680 words) - 01:18, 10 April 2021
- {{quotation|Within the industrial context of e-learning, Educational Modeling languages (EML) aim in essence to describe the content and process == Software ==3 KB (442 words) - 01:18, 10 April 2021
- There are several ways to evaluate software: ...to meet particular individual needs contribute well to the quality of the educational experience.</font></p></td>5 KB (750 words) - 01:18, 10 April 2021
- Screencasts can be used to explain how to use some software. E.g. user interaction is recorded and explanations are given by a voice-ov * [[Screen capture and annotation software]]4 KB (557 words) - 02:48, 10 April 2021
- * (In this context) we define a professional tool as a software tool that is used in a work context to produce some kind of contents and th ...system, '''professional tools''' seem to be the most popular category of [[educational technologies]].2 KB (250 words) - 02:48, 10 April 2021
- ...selected list of links that will help you keep in touch with news about [[educational technology]] and related fields. Most of these have [[RSS]] feeds. This wik == e-learning and educational technology blogs ==6 KB (910 words) - 03:03, 10 April 2021
- ...nding for Group Learning Unified Environment - Pedagogical Scripting) is a software architecture and data model designed to deploy (and manage in run-time) lea [[Category: Educational modeling languages]]1 KB (167 words) - 01:20, 10 April 2021
- ...ttp://en.wikipedia.org/wiki/Category:Educational_assessment_and_evaluation Educational assessment and evaluation] category (more than 100 articles). == Software ==3 KB (425 words) - 01:19, 10 April 2021
- See also: [[Educational design language]] and [[educational modeling language]]. === Scenario design software ===5 KB (680 words) - 12:36, 3 November 2022