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- Crickets are based on more than a decade of NSF-funded educational research. Lifelong Kindergarten researchers collaborated with the LEGO comp [[Category:Educational hardware]]2 KB (283 words) - 03:47, 10 April 2021
- We don't consider [[educational modeling language]]s like [[IMS Learning Design]], [[IMS Simple Sequencing] One also could extend/specialize DITA and DocBook with educational markup. We also think that XHTML 2.0 may have potential for that kind of th5 KB (746 words) - 02:18, 10 April 2021
- ...the integration of tools that use supercomputing capabilities or specific hardware resources, thus enabling the possibility of supporting many situations in w ...page, some recent objectives were to solve several problems that arise in educational software and especially in distributed systems that support computer-suppor4 KB (573 words) - 03:48, 10 April 2021
- ...gle-board computers were made as demonstration or development systems, for educational systems, or for use as embedded computer controllers. Many types of home co '''Educational single board computers''' are not different from others, but target educati8 KB (1,115 words) - 02:38, 10 April 2021
- ...al [[LEGO Mindstorms]] products. An interface also exists for [[Crickets]] hardware. ...rch on educational communications and technology. Handbook of Research for Educational Communications and Technology. Second edition. Simon and Schuster, 583-6034 KB (601 words) - 03:47, 10 April 2021
- ...system, student response system, or audience response system) is a set of hardware and software that facilitates teaching activities such as the following. ...ive response sytem are used interchangeably. The term refers to a software/hardware system that allows instructors to easily get instant feedback from their st7 KB (968 words) - 03:48, 10 April 2021
- ...These clustered together into three emergent themes; ‘pedagogical uses’, ‘educational quality’ and ‘logistical’.}}. Below, we summarize a table presented b * Educational quality: Engagement, Efficiency, Presence5 KB (702 words) - 13:14, 11 April 2021
- ...cerns the technical infrastructure (e.g. platforms used, standards chosen, hardware). * Badrul H Khan (ed.), Web-Based Training, Educational Technology Publications , ISBN 0-87778-303-94 KB (474 words) - 02:18, 10 April 2021
- * classrooms that have a minimum amount of hardware (e.g. 2-3 PCs for learners and an overhead projector) ...nology Enhanced, Student-Centered Learning Environments, From Now On - The Educational Technology Journal, Vol 7 No 6 March|1998 [http://www.fno.org/mar98/flotill6 KB (797 words) - 04:03, 10 April 2021
- ...n-left:1px; border:1px solid gray; padding:0.7ex; background-color:white;">Educational technologies</categorytree> ...' are technologies that are used in education. Not to be confounded with [[educational technology]] - the field.19 KB (2,572 words) - 04:03, 10 April 2021
- ...tem of Atkinson and Shiffrin (1968, 1971) insprired by a typicial computer hardware architecture: * Clark, J. M., & Paivio, A. (1991). Dual coding theory and education. Educational Psychology Review, 3, 149-210.9 KB (1,289 words) - 03:37, 10 April 2021
- * Hardware equipment: Working tools (which ones ?) == Global educational challenges ==7 KB (961 words) - 18:07, 21 April 2021
- The advantage of using midi formats in educational technology and computer games, are twofold. Midi files take little space an == Hardware ==13 KB (1,914 words) - 03:48, 10 April 2021
- ...more or less formal description of a [[pedagogical scenario]] (also called educational script or storyboard) and that may or may not follow an [[instructional des * [[IMS Learning Design]] which is a related [[educational modeling language]].17 KB (2,397 words) - 02:20, 10 April 2021
- In Oct 2013 it was the printer we recommend for educational settings and for four reasons: [[Category: Hardware]]5 KB (909 words) - 02:20, 10 April 2021
- ...home sewing machines can be turned into an embroidery machine by adding a hardware module. [[Embroidery machine]]s can be found in [[fab lab]]s and other [[ma * [http://www.gotsewing.com/ Sewing & Craft Alliance] provides educational information and creative resources to the sewing and crafting enthusiast19 KB (2,825 words) - 15:15, 10 April 2021
- There are other definitions in other subfields of educational technology. ...ces (tools) and learning activities (scenarios) as the building blocks for educational designs. Tools may of course include learning objects. E.g. a wiki is a too27 KB (3,883 words) - 03:48, 10 April 2021
- ...e Designs: Supporting and Challenging Maker Activities in Schools. Harvard Educational Review, 84(4), 532–556. https://doi.org/10.17763/haer.84.4.46m73723702147 == Hardware and Software ==21 KB (2,864 words) - 02:35, 10 April 2021
- ...n embroidery machine is in the [http://www.fabfoundation.org/index.php/the-hardware-and-software/index.html standard list] list of [[fab lab]] equipment. This ...S $2000. We paid our Elna, CHF 2300 in a Geneva shop and we didn't get any educational rebate. With respect to most other machines it has the advantage of a relat15 KB (2,376 words) - 02:20, 10 April 2021
- ...ucation]] including computer-supported educational technology. Examples of educational domains and applications are design teaching (in engineering or design scho * [[Constructionist learning object]]s and [[Fröbel gifts]], i.e. educational application areas with potential for desktop fabbers.57 KB (8,459 words) - 02:36, 10 April 2021